this post was submitted on 31 Jan 2026
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[–] huppakee@piefed.social 8 points 1 week ago (2 children)

Personally i'd rather see certain mechanisms banned, rather then certain websites. Knives are imo a great example of how you can target a certain kind of use by making laws very specific: kitchen knives are totally legal to sell in the netherlands, but all self-respecting companies have policies not to sell to minors. If they're in your kitchen you're totally fine, if you bring them to a football match youre breaking a law (because of 'intent of use'). Also, if you have a knife in your kitchen that isn't meant for cutting food (e.g. a certain size, station, certain mechanisms) you're breaking the law because those types of knives are always considered to be intended as a weapon. There are clear rules on when it is a useful tool and when it is a dangerous weapon. We can also make this for code.

[–] Tehdastehdas@piefed.social 5 points 1 week ago (1 children)

Banning time-spent rewarding (ad-funded, pay-to-play) business models would remove the incentive to cause addiction.

[–] huppakee@piefed.social 4 points 1 week ago

Selling lootboxes without telling what's in them is banned in the Netherlands because it is considered gambling. Great move if you ask me.

The most of the articles of the DSA regulates social media like this without age restrictions (ignoring the one vague article about age restriction).

Unfortunately, the DSA is not enforced due to fears of retaliation by Trump.