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submitted 1 year ago* (last edited 1 year ago) by rockerface@lemm.ee to c/games@lemmy.world

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[-] cjsolx@lemmy.world 25 points 1 year ago

Out of curiosity can you define "no boring intrusive story"? Because personally I'm big on storylines, so if they nail that part then that takes the game to a whole other level

[-] wahming@monyet.cc 7 points 1 year ago

Yeah, no story period. Which is good for some people, not so much for others

[-] Hadriscus@lemm.ee 2 points 1 year ago

I tried playing Terraria but gave up after an hour or so, precisely because I expected at least some kind of story and there wasn't. It was also very awkward to control with a mouse and keyboard, I think it's really supposed to be played with a controller. I might try it again now that I've got one, and less expectations

[-] scv@discuss.online 3 points 1 year ago

In some games storyline matters, in others... not so much. Games with a storyline trend to be less replayable in my experience. One exception I can think of is This War of Mine, that game is really depressing.

this post was submitted on 20 Sep 2023
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