this post was submitted on 02 Jan 2026
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[–] squaresinger@lemmy.world 3 points 1 week ago (1 children)

Compared with any modern codebase that's still tiny.

From what I can see Rollercoaster Tycoon was hand-written by a single person, so it by definition cannot be huge.

[–] AnarchistArtificer@slrpnk.net 2 points 1 week ago (1 children)

I wish that the code was open source, because it'd be super interesting to be able to look under the hood of a game like Rollercoaster Tycoon

[–] squaresinger@lemmy.world 3 points 1 week ago

It kinda is. Assembly is a 1:1 machine-code equivalent, so you just have to run the game through a disassembler and you get the "source". You just dont get the documentation.