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Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
(media.piefed.world)
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Logo uses joystick by liftarn
But then you lose things like the messages on the ground (good and bad) and jolly cooperation as well.
Wo Long straight up just lets you turn player invasions off. I would not mind it being an option, personally. I wouldn't turn it off most of the time, myself, but I am always for more options than less.
I, personally, want it to work like DS2 but without Soul Memory. No level or weapon upgrade limits. You could be fresh out of the tutorial and be invaded by some level 347 dude with the strongest weapons and beefiest armor. It would be awesome.