this post was submitted on 31 Dec 2025
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[–] yesman@lemmy.world 24 points 1 day ago (2 children)

Competitive multiplayer games are lazy because they rely on other players to be the content. And they are perpetually vexed when their customer/ labor don't perform their intended function.

[–] RebekahWSD@lemmy.world 14 points 1 day ago

This is why I've always hated having to do pvp in a pve game for whatever reason (not often these days but mmos still sometimes) I'm bad at pvp and hate being content for other better players! I want to play a game, not be farmed for kills! Guh.

[–] missingno@fedia.io 1 points 1 day ago (1 children)

I think that's a rather shallow way of looking at. Would you describe something like chess as 'lazy' then?

A good competitive game has to put a lot of thought and care into its design to make it so that two players trying to make each other miserable actually ends up coming out the other end as a fun experience.

[–] Holytimes@sh.itjust.works 3 points 1 day ago (1 children)

Chess is lazy. When you could play a real game like go.

[–] missingno@fedia.io 1 points 1 day ago (1 children)

But would @yesman@lemmy.world's statement also apply to go?

[–] kbal@fedia.io 7 points 1 day ago (1 children)

Go game devs were super lazy, couldn't even design interesting shapes for the pieces.

[–] Timbits@lemmy.ca 2 points 10 hours ago

It's all recolored asset flips.