this post was submitted on 30 Dec 2025
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Games

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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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It's the sort of game I've been wanting for a long time, a (simple but functional) 4x where you design your own units

The design process is simple enough to be accessible but complex enough to involve meaningful tradeoffs and compromises. Armor makes a ship sturdier but slower, heavier, and more expensive. Big guns can inflict monstrous damage at long range but they are likewise heavy and expensive and eat a lot of ammo, which means more ammo storage, which takes up space and can explode if hit. Soldiers have to move around the ship to do things like fuel engines, put out fires, and reload cannons, so you have to keep traffic flow in mind and try to avoid situations where e.g. a single destroyed corridor effectively makes an entire section inaccessible.

Pictured above is my latest design, the Dreadnought, a monster of a ship with four heavy gun turrets and a thick coating of steel armor. It costs a fortune and moves like continental drift, but it's very good at what it does (dishing out and taking a whole lot of damage).

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[–] Collatz_problem@hexbear.net 4 points 1 day ago (2 children)

Have you played Highfleet? It is vaguely similar in its gameplay.

[–] BeanisBrain@hexbear.net 2 points 1 day ago

A long time ago. I might revisit it at some point.

[–] 9to5@hexbear.net 2 points 1 day ago (1 children)

That game looked a bit more complex and it scared me.

[–] Keld@hexbear.net 2 points 20 hours ago

Its basically a cross between joust and asteroid.