this post was submitted on 30 Dec 2025
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Have you tried Cosmoteer? No 4x campaign (it's basically one guy making his dream game, so development is slow). But you do design ships from scratch. It's like Dwarf Fortress if the fortresses could fly. Some weapons are modular. There's a lot of design tricks people have cooked up. Competitive multi-player is a thing if you're into that.
I have! I didn't end up enjoying it because I found the difficulty curve too unforgiving. I wound up in situations where I had to keep doing repeating missions with pitifully small rewards to be able to progress.
Ah yeah. The dev has mentioned he wants to completely overhaul the campaign to be more like Faster Than Light, Alpha Centauri, or a full-blown RPG, but it's a long ways off since he hasn't even added aliens or proper docking/carriers yet.