this post was submitted on 22 Dec 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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Ive always wanted to make a video game but i feel too dumb to make one. Is gamedev worth looking into still even if im not the sharpest tool in the shed?

Or are there better hobbies out there for newcomers to the hobby space? I know most of you will say do what you enjoy, the thing is im not sure what i enjoy.

Idk if this goes here but i like the linux community as they are usually kind on lemmy.

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[–] comfy@lemmy.ml 7 points 2 weeks ago* (last edited 2 weeks ago)

I found it fun to do amateur gamedev, for my own little enjoyment (e.g. making a super-basic FPS with a gun that shoots a thousand cubes like a shotgun, then making it shoot a thousands spheres that explode on impact like a grenade launcher). Lots of engines are accessible that you don't need to learn much/any programming skill to make something fun. You can do plenty with free assets, I never paid for anything, but if you are willing and able to pay small amounts for premade assets, then it will be even faster and easier to make something more pretty.

I've also done level design (and LoC) for some open-source FOSS games. This is easier for some games than others, but it's also rewarding. I was particularly known for making experimental or puzzle-like levels, so it was nice to get feedback from others and improve. I've mostly grown apart from games these days, but I don't regret the time I enjoyed making them.