this post was submitted on 19 Dec 2025
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[–] cardfire@sh.itjust.works 26 points 2 weeks ago* (last edited 2 weeks ago) (5 children)

I'm confused, having never got into Halo at all. Isn't that was the Master Chief collection was?

Edit: got it, Remake vs Remaster, thanks, kind humans!

[–] setsneedtofeed@lemmy.world 15 points 2 weeks ago* (last edited 2 weeks ago)

As the other comment said, the MCC was a remaster. Most of the changes were cosmetic, to the point where it actually had a button to switch between original and remaster graphics, since it was the original engine running everything. The level design, mechanics, weapons, and such were all untouched.

The new Halo remake is a completely different game made in Unreal 5. Already from what has been shown it is very divergent from the original in many ways. This announcement is an intention to do that for the other games.

[–] VindictiveJudge@lemmy.world 6 points 2 weeks ago

No. MCC mostly just ported the games to newer hardware and to PC. They eventually updated the game logic to operate at 60 ticks per second instead of 30 and added some new customization options, and it included from launch the graphical remasters of Halo 1 and 2, but it was really just ports and patches with a unified launcher.

What they're doing now is remaking the Halo 1 campaign from the ground up. New engine, new code, redesigned levels, new levels, etc.

[–] NutinButNet@hilariouschaos.com 5 points 2 weeks ago (1 children)

Pretty much. But this new one is being done in a new engine (Unreal) and a lot of it is being done by AI. Two things that weren’t being done before, certainly on the MCC.

[–] mushroommunk@lemmy.today 5 points 2 weeks ago

Fuuuuuck. I completely missed that information. Well my most likely skipping just solidified.

[–] BootLoop@sh.itjust.works 4 points 2 weeks ago

MCC was a remaster, this is a remake.

[–] Daveyborn@lemmy.world 2 points 2 weeks ago

Im not sure it actually changed much except making it play nicer with modern windows.