ARC Raiders
ARC Raiders PvPvE extraction shooting. A game centered around a community of survivors fighting against machines and other humans for resources and survival of humanity.
Related communities:
- THE FINALS: Set in the same universe. HERE. WE. GOOOOOOOOOO!!!!
Rules
- General Guidelines:
All users are expected to act in a civil manner and use respect when participating in the subreddit. The Moderators encourage reading Reddiquette prior to participating on Reddit. Low-quality content, which does not add anything of value to the subreddit and hinders meaningful discussion from flourishing, will be removed at the Moderators’ discretion.
- Frequency Guidelines:
Posts which approach a topic from a new angle or offer something new to the discussion are allowed. A post may be removed if it covers the topic from nearly the same angle as an existing post. Frequently posted questions and topics will be removed.
- Promotion Guidelines:
Content must be related to ARC Raiders and bring new discussion to the sub.
- Relevancy Guidelines:
All posts must be directly related to ARC Raiders and the franchise. Users are required to assign a relevant Flair to their post. Incorrectly flaired posts will be removed.
- Artwork Guidelines:
When posting any concept or fan art, make sure to give credit to the artist. Any posts that don't include a source or the artist's name will be removed.
- Feedback Guidelines:
Feedback and constructive criticism is encouraged. Submissions criticizing ARC Raiders are allowed, as long as they remain civil. Non-actionable feedback and blatant hate is not allowed.
- Hacking/Piracy Guidelines:
No promotion or enabling of hacked/pirated content.
view the rest of the comments
Idk, I like the idea of things not always being there.
I play with my brother sometimes and his playstyle is to just hit x y and z and then be done with it and that makes it very stale and boring for me.
Let me explore, let me find something unique, I don’t wanna race folks to the spot on the map.
Yeah, on release (and during tech test I think) people were asking for loot zones value to rotate as well, which would make each map more dynamic, but also unpredictable I guess
That’s exactly what I want.
Make it like in WoW.
This area has a percent chance for this type of loot, and then add some variance on things.
Like … you ought to be finding the rarest shit in someone’s hideyhole not in a desk in the Dam…
Make exploring the other bits more rewarding.
Make the loot areas still be “better chances” but reward folks for exploring too.
Yeah I agree that loot loops are boring, you often see players that appear to be doing this.
My concern is that the security lockers are tied to a skill, it seems like quite a big nerf to me.
Yeah but they’re still present.
Can’t you open them with a key otherwise?