ARC Raiders
ARC Raiders PvPvE extraction shooting. A game centered around a community of survivors fighting against machines and other humans for resources and survival of humanity.
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- THE FINALS: Set in the same universe. HERE. WE. GOOOOOOOOOO!!!!
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At 08:45 Section is titled Tracking player behaviour
Bit of a sensational title in my opinion because Sammelin talks more about them receiving data from how players behave, rather than confirming this data is used for matchmaking
Giving players exact information about matchmaking as a developer especially as it pertains to player in-game behavior has the unintentional knock-on effect of modulating player behavior (see: Game Theory)
Counterpoint: For instance, take a min-maxer rat, if he's told knocking a raider is -0.5 karma and killing them is -1.0 karma, he or she will quickly adapt to using lure grenades and snitch grenades to get ARC to kill players to avoid the karma loss, to be put into lobbies with "easy prey."
Counter counter point: there's an achievement for killing other players with snitch scanners and one for making arc shoot each other with lure grenades, so they can probably factor that in
Counter counter counter point: those achievements don't even work :C