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Does that use pipewire-pulse while you are using pipewire? That occasionally has weird issues.
Try launching Pavucontrol and see if it has similar issues.
I think so. I am a little confused how yo see what audio driver is being used. When I run system ctl pipewire status it says its active. But im not sure if pulse also is. Ill checkout pavucontrol.
It really seems like an audio buffer issue in cs2. I notice it almost always happens at the restart of a match or if a lot of different sounds happen at once. The fix ive been using is to switch out of cs every time it happens, go to my sound setting, and switch the input from headphone to some other output , and then back to headphone. Then it'll work for another few minutes until it starts crackling and then goes mute again.
Discord works fine in the background while this happens. Never loses audio.