this post was submitted on 13 Dec 2025
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Gaming

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[–] Kolanaki@pawb.social 3 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

What am I supposed to explore when I am going back the way I came? The simplest way of doing fast travel still generally requires you find POIs by actually going to their location before you can travel to them instantly.

I've done my exploring, now I want to sell all the shit I found and get back to finding more!

[–] Katana314@lemmy.world 1 points 4 weeks ago (1 children)

Best way of handling this is to load the environment with random events that can occur on various return trips. Sea of Thieves and Red Read Redemption 2 do this, though it doesn’t work for every game.

The other good way to handle it is a fun movement system, eg Insomniac games.

[–] Kolanaki@pawb.social 1 points 4 weeks ago* (last edited 4 weeks ago)

And those get pretty repetitive and aren't rewarding enough that I wanna go through that every time. Especially RDR2's fucking habit of spawning some kind of big animal right the fuck on top of me giving me zero chance to react and making me lose all the animal pelts I'd been collecting right as I am walking up to the motherfucker who buys 'em. 🤬

(I've been playing that one recently and it's reminding me why I stopped)

[–] 87Six@lemmy.zip 1 points 4 weeks ago

In open world games that are actually open world, going back is also something notable.

But nowadays games are open world just as a side thing, and there's actually nothing to do in the so called open world, besides the quests...