this post was submitted on 09 Dec 2025
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[–] papalonian@lemmy.world 37 points 2 days ago (1 children)

That actually sounds like 1000x more work, with the side effect of killing a campaign people were probably enjoying

[–] Susaga@sh.itjust.works 8 points 2 days ago (2 children)

It can also backfire if the other players decide they like them more than you, so they refuse to join the new campaign since the removed player isn't there. You could lie and tell them the removed player just decided to back out, but since the players like each other, it won't be long until they start asking why they left, and then everyone knows the truth.

[–] logicbomb@lemmy.world 3 points 2 days ago (1 children)

Is that backfiring, though? You decided that you don't want to play with that person, so if they are a package deal with other players, then you're going to lose all of those people no matter what you do.

If you'd rather suffer the one bad player than lose the other people, then you need to understand that dynamic before acting unilaterally. You know, it's a social thing so you need to actually talk to people.

[–] Susaga@sh.itjust.works 3 points 2 days ago* (last edited 2 days ago) (1 children)

Hey, I play in D&D games without my bestie no problem. However, I don't play in D&D games with people who gaslight my bestie in an attempt to ostracise them. If you didn't do that, I wouldn't have left.

I'd say that trying to push someone out of the group, then getting kicked out of the group yourself, is a bit of a backfire.

[–] logicbomb@lemmy.world 2 points 2 days ago

I guess the point is that either way an undesirable gets removed from the group and you wouldn't have to play with that person anymore. Only, the undesirable might be you. Seems to work as intended.

[–] papalonian@lemmy.world 1 points 2 days ago

I think one needs to address other issues if they are afraid that the entire group prefers the one they deem "toxic" over themself. If the entire party is willing to ditch one for the sake of another, I don't think that implies a fault with the latter.