Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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Valve phone? I don't really want an arm steam deck. It's important to me I be able to run stuff outside of games on my deck. It's not just a handheld, it's a full fledged pc in a handheld body.
But if they want to make a valve phone with a Linux based os....
You do realise that the same runtime that makes x86 games work on ARM, will also work for... drumroll please... regular software too?
Uh no.
Not the kinds of things I need to be able to do. There simply isn't the support. Taken a ridiculous amount of time to get even basic support to do the kinds of things I need to be able to do on AMD hardware.
You've made me most curious. What kinds of things? Low level?
Tell me you haven't even tried Fex without telling me.
The whole point of FEX is running x86 applications on ARM. Much like WINE, it won't be limited to games.
Valve phone? Nah. I'll be surprised if you're not able to run x86 Windows games using the Steam Android app though. You already can with GameNative and GameHub anyway.
I'm completely a novice at understanding this, but is ARM battery efficient because of how its executables are compiled or is it battery efficient because of ARM chip architecture? I guess my question is if you run a comparability layer like this will the ARM chips still be as efficient running x86 programs and games?
ARM is generally notorious for being power efficient but not necessarily. Won't mean shit if your software isn't properly optimized.
Linux on ARM is generally much more efficient than x86, yes. But also often much less powerful. Apple seems to be the only one who has cracked this code thus far to unlock high power and also incredible efficiency.