this post was submitted on 02 Dec 2025
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

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Disregarding lack of time, that is. Is there any particular mechanic you were not fond of? Was a game too difficult for you? Was it the overall enjoyment of the game?

Pic totally unrelated :]

Lords of the Fallen (remake) just felt a little too floaty to me. I might have ended up liking the game if I gave it more of a shot, but the very first boss was enough for me already. Maybe I'll get back to it at some point, but I doubt it

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[–] Coelacanth@feddit.nu 5 points 2 days ago (2 children)

Twice, actually. First time was the Ringed City DLC for DS3. I was already kind of burnt out after the first DLC, Sister Friede was really challenging for me and I hated how long phase 1 and 2 was, only to get one shot instantly at the start of phase three. Took me a really long time to beat her. Then in the Ringed City for some reason I struggled with the Demon Prince even more. And it had all the same things I hated: a gank fight (I struggle with tracking multiple objects so any gank fight feels almost impossible) and a super long phase 1 that just feels boring and like it deliberately wastes your time. And I don't know. Eventually I just realised I wasn't having any fun. Didn't keep going past Demon Prince, and then Elden Ring came out and I just never went back to the DS3 DLC after, and after ER I kinda moved on to other things.

And then recently it was GRIME. I was already kind of feeling Soulslike fatigue I think, and I think the game was just a bit more difficult than I was expecting. Got to the first major boss and it was a 2v1 gank fight. Eventually got through it - only to find out it had a second healthbar and then get instantly one-shot. And I just kinda realised maybe I just need a break from feeling like I suck at everything for a while. Or maybe I've finally gotten too old for Soulslikes and really difficult games. I didn't really feel that fire or that need to overcome the challenge that I used to feel that would lead me to spend days working on a boss until I beat it. I just felt tired.

[–] Ketram@lemmy.blahaj.zone 2 points 12 hours ago

The Friede fight was also my first biggest souls like fatigue moment. Such a long boss fight and I didn't really enjoy...any of it. I know she is probably a good boss by from soft standards but damn if I don't find her 3-phases exhausting. She made me take a month break til I came back and beat her.

I feel like Gael, the final boss of The Ringed City, is absolutely NOT exhausting because he isn't visually phased into 3 healthbars. He just has 1 fucking huge one and awesome in combat phase changes and settings. They are a good comparison cause I still hate Friede to this day, but like Gael.

[–] MissingInteger@lemmy.zip 4 points 2 days ago (1 children)

GRIME looks interesting. I’m book marking it.

[–] Coelacanth@feddit.nu 4 points 2 days ago

It's a really good game, don't let my experience with it scare you off. The world building is awesome, the graphics are beautiful and the art style is gorgeous and very unique. It also has a very interesting character customisation system where you absorb aspects of enemies.

I still half-plan (or at least hope) to return some day, I think I just need a long break.