this post was submitted on 01 Dec 2025
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[โ€“] XM34@feddit.org 4 points 2 days ago (1 children)

Counterpoint: I love rugged nobody adventurer types. I love the point in the campaign when you still have to use your brain to solve problems and when wild animals still pose a significant threat. This may be one of the reasons I stopped playing DnD altogether.

It's not fun at low levels because your characters have absolutely no skills whatsoever and it sucks at high levels because over time you only get a bunch of instant-problem-solvers like Tiny Hut, Fly and Teleport.

[โ€“] EnsignWashout@startrek.website 3 points 2 days ago* (last edited 2 days ago)

Good points. I feel like Fate does a better job staying in the interesting in-between for longer, and also supports "epic" stories a bit better (than other systems I have played).

But I haven't tried to force Fate to support the newbie to epic growth, because the rulebook calls out that the Fate rules intentionally ignore supporting the ability to play as a helpless nobody.