this post was submitted on 01 Dec 2025
543 points (98.1% liked)

memes

22775 readers
2413 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/Ads/AI SlopNo advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.

A collection of some classic Lemmy memes for your enjoyment

Sister communities

founded 3 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] olafurp@lemmy.world 17 points 10 months ago (1 children)

In a 2D game Y is up. Going from 2D to 3D would make sense to add another dimension forward to account for depth.

However if you start with a map of a 3D surface then North is Y and East is X you'd add Z to account for elevation like everybody making maps would.

I guess it depends on how you look at it.

[–] zeca@lemmy.ml 0 points 10 months ago (1 children)

Yes, but please just make it follow the right hand rule...

[–] ChairmanMeow@programming.dev 4 points 10 months ago* (last edited 10 months ago) (1 children)

Which one?

(Technically all the same, I know).

[–] zeca@lemmy.ml 2 points 10 months ago

The first? I dont know... They all look weird since the finger axes dont intersect properly.