this post was submitted on 30 Nov 2025
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True true, a lot of filler was filled for GACHA reasons, especially like 3.0 and 3.2, I think I dissociated them from my mind a long time ago.. But I'm not optimistic about 4.0, after all people were excited for 3.0 and look what happened.
Someone (maybe me in the future) should rewrite the pacing and stories into main story (focusing on breaking the cycle, and basically trimming all the non-cycle related Phainon/Cyrene plan to do so, and the astral express' involvement) and separating like for example, Mydei and Tribios' backstory on separate character stories when one act is finished, maybe each character gets their major strokes in the main, but the deep meandering and lore is put in the other stories to reduce bloat.
I genuinely think that there's a good story buried between the Shaoji flowery language and story meandering, it just wasn't profitable (typical...) and/or they didn't care about visuals enough to impact profits which is also sad. I just wished that an HSR type game (easy to play, complex in aspects, also has a daily grind to have something to do in-between, like DNA gacha-less system but HSR gameplay) would pop up and have that complex political intrigue mixed with philosophy and culture from Earth distilled into an anime story (I am making kinda like that, but without like the big bucks that Hoyo writers get to also showcase visuals, and also I just want it from someone else) I'll cherish