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submitted 1 year ago by L4s@lemmy.world to c/technology@lemmy.world

Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.

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[-] lunaticneko@lemmy.ml 1 points 1 year ago

Now I'm intrigued about multiple installs on multiple virtual machines.

You're not the first to consider that possibility. It seems possible to grief a studio by repeatedly installing games in virtual machines and running up their Unity bill.

The question of "what about pirated games" has also come up. Are developers going to be charged per install of pirated games? Unity's answer to this has been an LTT brand "Trust me, bro."

this post was submitted on 14 Sep 2023
305 points (98.4% liked)

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