Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
view the rest of the comments
The point is that a PC has a million possible configurations that can affect performance. A pared-down environment, like gamescope, cuts down on most of the software-side issues that a PC deals with.
Yes, just installing a game on Windows and running it is pretty simple, but these days lots of games have anti-cheats which can be triggered by other software running (or even just installed) on the computer. Windows on its own has a ton of overhead due to all the background and telemetry processes always running.
A console forgoes a lot of that background stuff, and limits the hardware compatibility issues by being a fixed environment. Your game only needs to run on one specific combination of hardware for each console it's released on. In that sense, it is a lot less finicky than running it on a PC.