this post was submitted on 14 Nov 2025
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Linux Gaming
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Is there any way with steam to verify those player numbers because 0.01% seems very low. Market share is about 3% so I would expect numbers more in line with that. Obviously it's not going to be a one-to-one match up but two orders of magnitude different than from the expected number.
Rust became unplayable on Linux a good few years before the Steam Deck-induced Linux boom. Back then the Linux share was still counted in tenths of a percent, if that.
And from what I've heard they rendered their build all but unplayable a good while before dropping support entirely.
Now they don't even need to maintain their own. The community will fix the issues through Wine and Proton if Valve doesn't do it themselves.
So really, their only excuses are low player count (self inflicted, and at this point companies pulling shit like this is what's slowing adoption probably as much as fear and unfamiliarity) and cheating (which, why would someone build cheats via Linux if most they'd be making them for are using Windows? Which has rampant cheating all on its own, so their solution is bullshit and useless to begin with)
If you actively prevent your players from using Linux, your Linux player numbers will be very low.