this post was submitted on 05 Nov 2025
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[–] excral@feddit.org 41 points 2 months ago (2 children)

I took it a step further once: we were playing DSA (can't recommend, I don't like the system) and it has a spell called Objectovoco (German source, sorry). That spell allows you to ask objects yes or no questions that they have to answer truthfully. So I was basically interrogating the furniture when we were supposed to have no witnesses to ask.

[–] Cenotaph@mander.xyz 16 points 2 months ago (1 children)

I love that spell idea I'm stealing it

[–] samus12345@sh.itjust.works 7 points 2 months ago

I might use the spell just to find out what kind of voice random objects have.

[–] samus12345@sh.itjust.works 9 points 2 months ago* (last edited 2 months ago) (1 children)

Das Schwartze Auge

"The Black Eye." The spell name is interesting, coming from a German game - "object" is spelled the English way and "voco" clearly alludes to "vocal," a word that derives from Latin, not German.

[–] kyonshi@dice.camp 3 points 2 months ago

@samus12345 @excral DSA uses a sort of garbled Latin for spells (and Latin as the "old" language Bosparano, with modern Garethi represented as German. Doesn't make sense in context, but it keeps with the quasi-medieval feel of the setting)