this post was submitted on 31 Oct 2025
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[–] Sunsofold@lemmings.world 0 points 1 week ago (1 children)

There is approximately zero weight to being the roller. If the added task of rolling a die you would normally ask them to roll is going to be the straw to break your back, you're probably dealing with something else.

[–] chillhelm@lemmy.world 2 points 1 week ago* (last edited 1 week ago) (1 children)

Well but it's not just the rolling is it? And it's not just "a die". Its ALL the dice. And not just the ones I would ask them to roll, but the ones they'd normally roll unquestioned. And all their class feats and modifiers and Free Rerolls and on and on and on. Either the GM has all that data (and must therefore manage it) when making a roll or he has to request the mechanical data from the players, which is just as immersion breaking and way more time consuming.

[–] Sunsofold@lemmings.world 1 points 1 week ago

What are they rolling unquestioned? Genuine question. I've had players roll unasked because they wanted to see if their character would do X or Y but that's not mechanical. That's them letting dice handle something they can't puzzle through in real time.

As for feats, rerolls, and their analogs in other systems, those are things for the character to decide to use. Most of those rolls, in most systems, are 'may' actions, which means the decision lies with the character. You wouldn't decide things for them, even if it seems obviously 'better' in your head for them to do it. You just let them avoid thinking about the numbers. You can even use software so you don't have to do the math. The point is just to move away from the distraction of the numbers.