this post was submitted on 10 Sep 2025
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They have always been about killing objectively awful people but the third mission in the first of the reboot trilogy is literally about killing a corrupt banker and a reactionary general involved in what is heavily implied to be a color revolution bankrolled by Swedish capitalists and the CIA.

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[โ€“] QuietCupcake@hexbear.net 13 points 4 months ago (1 children)

The game has a weird always online component to it

This is the sole reason I never played them. I really hate that always-online bullshit, it makes me really wary about why it's necessary and another one of those creeping anti-end-user aspects of gaming that I fear will become something everyone just accepts despite not wanting it. After buying one of the Hitman games and then finding out I was not allowed to play a single player campaign without going and staying online (which I rarely do as a console user with a shitty connection anyway) I just chalked it up to a lost twenty bucks and vowed not to ever make that mistake again. Which really sucks because it sounds like the kind of game I could really enjoy getting into - for the overall stealth gameplay, but now also because of what Nakoichi and MolotovHalfEmpty are saying about it which sounds awesome.

So I'm really glad to hear there is such a thing as peacock, it makes me happy that someone made it. And I'd use it in a heartbeat, but again as a console user, I'm sure there's still no way for me to take advantage of it. doggirl-gloom

[โ€“] Nakoichi@hexbear.net 7 points 4 months ago

The always online thing is mostly just for the player generated contracts and the rogue like mode where you can't save scum which makes for a MUCH different experience. I am currently on a fuck my rating play of the main campaign where I try to rely on disguises as little as possible and instead just emphasize letting the silenced pistol speed run me through it which is fun. I have a general rule to not kill innocent proles and that is it.