this post was submitted on 18 Aug 2025
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You know, I totally agree with all the points you said, but I always thought that while these points are annoying/non-engaging for the most part, they also make up most of the distinct late 90s / early 2000s game charme that kotor 1 and 2 had.
That was the peak era in video games, the middle point between creativity, experimentality and tech being just advanced enough to allow large games, but not yet bloated like AAA games in the last decade