this post was submitted on 04 Aug 2025
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[–] Lfrith@lemmy.ca 149 points 3 days ago (4 children)

GTA online is the worst thing to happen to the series, since it killed off story DLCs. Which were a fantastic way to get new story based content for their games between the years long wait between sequels. Damn those gamers and their obsession with buying microtransactions.

[–] echodot@feddit.uk 24 points 3 days ago (1 children)

Then they double killed it when they started introducing nonsense like flying cars with rocket launchers.

[–] ipkpjersi@lemmy.ml 11 points 3 days ago (1 children)

Don't forget when they triple killed it by not enabling Proton support.

[–] umbrella@lemmy.ml 5 points 2 days ago

worse, they disabled it. it worked perfectly on proton then they blocked it off.

[–] real_squids@sopuli.xyz 19 points 3 days ago (1 children)

On the flip side, it's given it insane longevity and made it feel more modern. Playing singleplayer feels so annoying at times because of their arbitrary rules (which are still in online, but toned down a little) and gameplay/mission design.

At least GTAO showed everyone rockstar's true nature, and you couldn't turn away or say that it's a small alternative game mode.
So shoutout to online and 5 as a whole for showing me enough to avoid all future rockstar titles lol

[–] tootoughtoremember@lemmy.world 24 points 3 days ago (2 children)

GTA5 was released in 2013. GTA6 is being released 13 years later. If there had been no GTAO, we would have had at least one or two more "modern" GTA releases in that window.

[–] Appoxo@lemmy.dbzer0.com 1 points 2 days ago

I would think so.
Considering for how detailed the world is, I can see them working for a long time on it (maybe not 13 years but longer than between 4 and 5).

[–] real_squids@sopuli.xyz -3 points 3 days ago (2 children)

I wouldn't be so sure. Modern AAA games are insanely big and resource-intensive. Just look at rdr2

[–] Lfrith@lemmy.ca 9 points 3 days ago (1 children)

We would have had story DLC like Ballad of Gay Tony and the Lost and the Damned GTA IV got as well as Undead Nightmare for Red Dead Redemption.

[–] real_squids@sopuli.xyz 1 points 3 days ago* (last edited 3 days ago)

We still wouldn't have several full games is my point

[–] Lightor@lemmy.world 1 points 2 days ago

They want money though, they would be selling content instead of shark passes or whatever.

[–] TheMonk@lemmings.world 9 points 3 days ago (3 children)

I don’t understand why people needed to give them constant money. For real, I played for a minute but never spent a dime. Why buy things when you can achieve them?

[–] binarytobis@lemmy.world 6 points 3 days ago

To be honest I regret spending so much time earning money and buying so many cars. It would have been more fun riding around in a stolen piece of trash robbing liquor stores with a friend than grinding the bank heist over and over.

[–] SuperSpecialNickname@lemmy.ml 5 points 3 days ago (2 children)

Because it's extremely annoying to earn enough money. Payouts are pathetic and things are extremely expensive to push you towards buying money. I didn't spend any money on it thankfully, that's just my reasoning behind it.

[–] Lfrith@lemmy.ca 5 points 3 days ago (1 children)

People are really weird. Stuff like that makes me not play, but for most it makes them spend. I find those consumers bizarre as hell, but they are the mainstream consumer so we are the weird ones.

[–] TheMonk@lemmings.world 5 points 3 days ago

This is definitely the way I feel. Even if I really want to do something, if I find out they’re doing this to squeeze me or they’re putting some wild shit in the privacy policy, I just don’t engage with their shit. Fuck those companies. I’m more angry with capitalism than I am susceptible to the desire they try to garner

[–] FordBeeblebrox@lemmy.world 2 points 3 days ago

It was great the first couple years when people were just throwing piles of in game money around so everyone could play with all the flashy things. After they cinched up every money glitch and started pushing shark cards…online instantly lost any appeal. As you said, grinding for things in game is purposefully tedious and geared to make you spend more money.

[–] ipkpjersi@lemmy.ml 1 points 3 days ago

Because number go up. lol

Also everything is insanely expensive in online.

[–] lechekaflan@lemmy.world 4 points 3 days ago (1 children)

Unfortunately, the online component easily becomes a profitable sideline. Sarcastically, it's what keeps some game corporation CEOs afford their lifestyles.

[–] madcaesar@lemmy.world 1 points 2 days ago

I fucking hate how there is starvation and homelessness in the world, at the same time as there is morons blasting cash away into imaginary online points.