this post was submitted on 20 Jun 2025
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Traveller

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Discussion of the various incarnations on the Traveller RPG by Marc Miller, et al.

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Hey guys, I am a little disappointed that there aren't more comments and more engagement in the group. Does anyone have any cool spacecraft designs? Great weapons? Game ideas? Questions? Let us know.

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[–] clay_pidgin@sh.itjust.works 4 points 1 day ago (2 children)

I've never played traveler, but it sounds fun! What do you like about it? Any favorite moments you'd like to share?

[–] rosswinn@ttrpg.network 3 points 12 hours ago

Well, to start out with, Traveler was the second game I ever played in 1977, just a few weeks after I started playing Dungeons & Dragons. I think the pulpy goodness and the references to the Age of Sail give a really great roleplaying environment. Traveller really created the concept of the big story arc within the game, and the lifepath system. Both really give you a lot of information that you can use to create a fun character. Combat is pretty deadly and I think that helps encourage role-playing. There are some anachronisms and things that don't really make sense in a modern context. However, I think you can really leave those if the rest of this setting makes sense to you.

[–] flibbertygibbit@ttrpg.network 3 points 13 hours ago

I have only played a very limited amount of Traveller but have done a lot of reading and really like the setting and system. I'm not sure exactly why though. It's much crunchier than what I would normally like, but in a good way. I definitely like the math of rolling 2d6, as a change from all the d20 based games I've played. I suppose I just like the old school 80's sci-fi vibe in general. I wish I had given this game more attention when I was a kid.