this post was submitted on 01 Jun 2025
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[–] Mubelotix@jlai.lu 14 points 5 days ago (2 children)

Funny to hear from the company that went all in to the point it renamed itself. The metaverse failure seems to have a big impact

[–] Rekorse@sh.itjust.works 1 points 4 days ago (1 children)

The metaverse is for creating, not really for visiting. If you are an artist, creating worlds in 3d in VR might be interesting to you. I wouldnt look at it as a way to make money, more of a hobby tool.

[–] Mubelotix@jlai.lu 1 points 4 days ago (1 children)

Yeah, and they can't expect it to become mainstream if they build the experience around VR headsets

[–] Rekorse@sh.itjust.works 0 points 4 days ago (1 children)

Yeah turns out people don't like wearing things on their head that are heavy, and quite a lot who don't mind will get motion sickness anyways. Its an interesting creative tool, similar to a 3d printer in my opinion. Oh also beat saber is pretty great but thats like a single game.

[–] RedditIsDeddit@lemmy.world 1 points 4 days ago (1 children)

I enjoy my VR headset quite a bit personally.

[–] Rekorse@sh.itjust.works 1 points 4 days ago (1 children)

I do too, its just not changing the world. I don't have issues with motion sickness but it is a bit of a chore to wear a quest 2 for more than an hour or so. Still theres a bunch of great games and experiences on there.

[–] RedditIsDeddit@lemmy.world 1 points 3 days ago

Fortunately I don't really fatigue from it much, if anything I just got hot after a while.

[–] RedditIsDeddit@lemmy.world 0 points 4 days ago

I wouldn't say it's a failure, it's more in development still than anything else.