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[MEGATHREAD] Starfield - Your experiences!
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Spent a few hours trying to fix the broken ultrawide support. Eventually, the good old hex edit fix for aspect ratios on the EXE did the trick. After that, the FOV was messed up, but the game doesn't have an FOV slider (or HDR, or DLSS)... so eventually I managed to fix that with a custom ini.
The next few hours was spent shooting pirates like I was playing Far Cry in Space, and struggling with the game's horrifically designed UI, menus, and inventory. So far, I am feeling very angry about the game. Like we were flat-out lied to about what the game was. There is no exploration. There's barely even "space". You just teleport from map to map shooting pirates... with a little scanning creatures and mining rocks mixed in. I don't understand how anyone is okay with this.
I'll start by saying I haven't played this, I just watched reviews online. But I see everybody agreeing in that the exploration is not actual exploration but a lot of clicking menus. And when someone complains about it, there's always a bunch of people defending it because "it's a bethesda game" or "the game is what it is and not what you expected it to be". I don't get this.
The game was overhyped, and the specific part about space exploration is (so far) a lie. Period.
I'd I wanted to click through menus is okay elder scrolls arena. I had no faith when the game was announced so I'm not to surprised.
Thank you for the heads up on broken ultra wide. I wish this was considered a showstopper for most game developers but I digress...
Kind of wish that there was an icon in the Steam store for it, like with VR headset support.
No ultrawide, despite literally having it running on an ultrawide monitor at their Gamescom booth.
No HDR, well, except in the menu and load screens.
Yeah I got it for free with a purchase and have played a couple hours and it runs terribly, looks middling, and the gameplay is the most base aspects of previous Bethesda games except lacking even the exploration or cohesion.