this post was submitted on 14 Apr 2025
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Games

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Chroma, Ubisoft's colorblind simulation tool, is now available for public use after several years of internal use and development. With an estimated 300 million people around the world affected by colorblindness, Chroma allows developers to accurately replicate their experience and create accessible content to meet their needs. The open-source tool works by applying a filter over the game screen without hindering performance.

Github repo

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[–] Essence_of_Meh@lemmy.world 28 points 2 weeks ago (5 children)

As problematic as AAA publishers can be, their steps towards spreading accessibility within the industry as a whole are always nice to see and worth sharing, I think. Did anyone besides Ubi and EA did something like that?

[–] Chronographs@lemmy.zip 22 points 2 weeks ago (2 children)

Microsoft/Xbox has been pretty good on the hardware side with their Xbox Adaptive Controller

[–] Paradox 4 points 2 weeks ago

My only beef with Microsoft and Xbox is that they're not willing to open up these systems to any sort of macros or even complex rebinding.

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