this post was submitted on 25 Aug 2023
86 points (94.8% liked)
Games
16652 readers
833 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
This is the best summary I could come up with:
He seemingly wants to say that AMD did not actually make Starfield, quite possibly the year’s biggest PC game, exclusively support AMD’s FSR upscaling technology at the expense of competitors like Nvidia DLSS.
Instead, he repeatedly lands on this: “If they want to do DLSS, they have AMD’s full support.” He says there’s nothing blocking Bethesda from adding it to the game.
Azor, a co-founder of Alienware, has had many open conversations with me over the years, and this is the only thing he’s been cagey about all afternoon.
“If and when Bethesda wants to put DLSS into the game, they have our full support,” he reiterates.
Bethesda didn’t reply to repeated questions about whether it’ll add DLSS to the game.
It also includes “Native Anti-Aliasing,” an optional new mode that uses FSR techniques to anti-alias and sharpen game graphics instead of upscaling them from a lower resolution.
The original article contains 432 words, the summary contains 148 words. Saved 66%. I'm a bot and I'm open source!