this post was submitted on 28 Feb 2025
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What I don't understand is why games look prettier but things like NPC AI (which is really path-finding and decision trees, not actual AI), interactivity of the game world, destructability of game objects - all those things are objectively worse than they have been in a game of 10-15 years ago (with some exceptions like RDR2).
How can a game like Starfield still have all the Bethesda jank but now the NPCs lack any kind of daily routine?
Most enemies in modern shooters barely know how to flank, compare that to something like F.E.A.R. which came out in 2006!