this post was submitted on 28 Feb 2025
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Idk. Breath of the Wild felt more like a tech demo than a full game. Tears of the Kingdom felt more fleshed out, but even then... the wideness of the world belied its shallowness in a lot of places. Ocarina of Time had a smaller overall map, but ever region had this very bespokely crafted setting and culture and strategy. By the time you got to Twilight Princess, you had this history to the setting and this weight to this iteration of the Zelda setting.
What could you really do in BotW that you couldn't do in Twilight? The graphics got a tweak. The amount of running around you did went way up. But the game itself? Zelda really peaked with Majorem's Mask. So much of this new stuff is more fluff than substance.
What? Botw was awesome! There was so much to explore, the world was interesting, the NPCs are good, and so on. Oot and Majora's Mask are both amazing too of course, but botw is a modern masterpiece.