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What's your favorite game you never hear anybody talk about?
(lemmy.fmhy.ml)
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I'm going to name a few potentially obscure ones from my 30 years of gaming
Micro Machines 2 (SNES and Mega Drive) - as far as I am aware, only MM1 had wide release, the rest were PAL only but have modern 60hz and NTSC patches now. Great fun, and you can play as Violet Berlin (for those like me who used to watch Bad Influence!)
Looney Toons Collector: Martian Alert!! (Game Boy Color) - this one is hard to categorise! Its a top down adventure RPG like Zelda, you start as Bugs and recruit further characters each with their own skills to traverse the world and solve puzzles. For example, Elmer Fudd has a gun, Tweety can fly over gaps, etc. It is actually really fucking good, and holds up better than many GBC games. You can also trade with other people who have the game, and there's a sequel I haven't even played yet!
Wario Land Virtual Boy - this is without a doubt one of the best platformers ever made, and it's a damn shame it's been forgotten by most. HOWEVER! Emulators exist, and the game runs like a dream in retroarch/mednafen.
A few tips: the virtual boy is a 50hz console, so set your display to that or use gsync otherwise you'll have stuttering. The console is also natively a wide-screen display, which is sweet. Steam Deck is perfect for it, and looks great in black and white. If you have a VR headset, that's a good idea too to get the proper 3D experience, but it's not essential in any way whatsoever.
And lastly, Xenoblade Chronicles 3 (Switch) - I don't care if it's the opposite of unknown,, I'm recommending this one. Culmination of the best trilogy I've ever known in gaming, and by far the best game I've ever played. With the 4k, 60fps and rebalance mods when playing on PC it's simply incredible. Based Monolithsoft.
The soundtrack is mind-blowing, has the best battle themes in the series and you can tell just how much work went into it (main two characters have flutes they use in the story to send dead soldiers to the afterlife - Yasunori Mitsuda then made those flutes for real to be used in the soundtrack). Just, every single thing about the game exudes more love and care than most games I've played and it shows. After so many years of being unable to finish a story due to corporate wankery (xenosaga....), Takahashi finally got to make his masterpiece. And for those who were put off by the anime-ness of Xenoblade 2, 3 is very much reined in, adult and pretty fucking dark. No big anime titties here - it's war, and it's not pleasant. It's more like XB1 - 2 is the outlier, and its happy-go-lucky feeling makes far more sense after seeing what happens in 3.
Can I play 3 without playing the other 2? Also, you suggest playing on pc. I have a steam deck. What would be the best way to play it? I really like the fondness with which you talk about the game, it transpires love ๐
So, Xenoblade 3 is the final part of the trilogy. It shows what happens to the individual worlds of Xenoblade 1 and 2 once they collide. However the series is structured in such a way that you can arguably play them in any order and not miss out. There are of course twists and callbacks throughout to reward those who play them in order. The one absolute rule is for the two massive DLC expansions. Xenoblade 2 (Torna - to be played after 2) and Xenoblade 3 (Future Redeemed - to be played only after playing EVERYTHING else as it wraps up the trilogy).
I have it on my deck and it works great on Yuzu at 1x resolution, or 0.75 with FSR. make sure you use powertools to limit the deck to 4 cores. Xenoblade 1 Definitive Edition runs great too. Xenoblade 2...doesn't.
Six second video of XB3 on my deck becaust why the fuck not: https://youtu.be/kYyipO1Vd2M
best bet to see if you'd like it are these two videos I took. The first is the first 15 minutes of the game - it introduces the world, scenario, characters, and also introduces the gameplay part-by-part. NO SPOILERS in any of these, I promise.
https://youtu.be/7DtxCIM3XJQ
The battle system is gradually introduced throughout, at a pretty good pace (eg. chain attacks, transformations, combos, class changing). It ends up sometimes chaotic, but always fun. Chain attacks are an entirely other thing, relying on measured logic and number skills. The other main draw is the story - this game takes some pretty dark turns. Your mileage may vary though, depending on your tolerance for cutscenes. There's still 100+ hours of actual gameplay easily.
and this is a short video showing the scale of the world (one of 9 massive regions - there's another desert, a canyon and a forest halfway up a mountain trail in this one. The sword in the distance holds a city at it's peak), plus a short battle with 7 team members:
https://youtu.be/l5Fe_saXoxo
lastly I guess, if you're a dr who fan (who knows?), it may interest you that Jenna Coleman voices the Kevesi Queen.
anyhow the game is cool imo. I got the first Xenoblade a week before the UK launch date in August 2011 as I ran a Blockbuster at the time (Xenoblade was localised by Nintendo UK and came out here, Europe and Australia a mere year after Japan. NOA refused to launch it in America, until a petition forced their hand another year later). It blew me away, and the remastered Definitive Version is a classic. The fact that Nintendo UK localised it is why it has it's unique UK focused VA throughout. The regions in the games are Welsh, Scottish, etc. It adds a huge amount of character that American voiced games lack imo.
Worth giving a shout out to Xenoblade X (outside of the trilogy's storyline), which still has the largest world of any game I've ever known, eternally stuck on the Wii U. That's a fucking mental game and I don't even know where to start with it. If you like Xenoblade, mech battles/flights and Attack on Titan's soundtrack (sawano), then it's the game for you.
anyhow you may end up hating the game. hopefully this does sell a few people on it - including PC gamers!
It runs well on my deck!!
I've got a long and detailed post for you with a video, give me a moment and I'll add it here.