this post was submitted on 07 Feb 2025
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A bit sad to hear about the grind in Fantasian, I am not a big fan of grinding, or random battles,
I recall while you liked Ender Lillies, you had some complaints about the game (unless I am thinking of someone else), does it fix all those issues?
The worst part that you don't need to grind, the game simply doesn't give you the tools to avoid it.
There's no mechanism to turn random battles off or reduce their frequency. There is a tool to empty your "saved" battles for a fee, but that requires you to warp to a specific town which means it's really useful if you're at a fast travel checkpoint.
I found my old comments about Lilies and I only complained a bit about the difficulty, which souds about right from what I remember of the game, it had some brutal sections where it crossed from "challenging" into "frustrating" but other than that was excellent.
So far Magnolia has been "just right" for me on difficulty - I've died a lot both during exploring and bosses, but so far never got frustrated and/or had to take a break from the game due to this. If they manage to keep this balance until the end this may honestly be my favorite game of this genre in recent years.
I don't think there will be any gameplay patch for this kind of thing, so guess will have to play as it is.
Interesting about Magnolia. Favourite game of the genre is a big deal. Would wait for your next update.
I'm a bit more hopeful here, they seem to be doing good post-launch support with the control fixes and major Switch performance improvements in the last patch.
Random battles and difficulty in the second half are by far the biggest and loudest complaints you'll see for this game, so I think there's a chance we'll get some tweaks to this in a future patch.
Favorite in recent years. 😅 Which is still a big deal considering how many good games we've been getting in this genre.
Worth mentioning that I'm on the minority of the metroidvania fans that don't love Hollow Knight - I've beaten it, think it's a great game, and I can certainly see why people put it on on a pedestal, but it didn't click with me as well as other games in the genre did.
Keeping my fingers crossed.
Yeah, I got that. Favourite is a favourite, even if it's not an all-time favourite.
I quite liked Hollow Knight, didn't finish it, but reached very near the end. I think one of the reason it's liked so much is that it was in the initial wave of metroidvania resurgence (or so I recall), not to mention it's a very solid game.