Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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Playing Baldur's Gate 3 again, after a several month hiatus from it. But this time I'm doing Honour Mode for the first time, currently working through Act I.
It's tough! Especially early game. I decided for some hard-to-kill character builds, to try to avoid team wipes.
Playing as Gale, target build is Drac Sorc (Cold) 1, Abj Wiz 11, specced on INT. Idea is to get utility cantrips, scales, and Armor of Ag from sorcerer, everything else goes into making Gale an Arcane Ward tank. He sprints into melee combat, the enemies kill themselves on the Armor of Ag retaliation when they hit him, rinse and repeat as much as needed.
Also having Karlach be the BarBearian, taking half damage from everything as she rages, and healing with that heal mace you pick up in Act 1 every time she clocks someone with it. It's working well so far, hopefully it stays viable as the game goes on.