this post was submitted on 27 Dec 2024
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So, I think I got backwards-deck. I play Rocket League, so input lag is a big deal for me there. However, the issue I have seems opposite of what I see online:

  • Using deck controls has noticeable lag
  • Using a wired X-Box controller has noticeable lag
  • Using a Bluetooth X-Box controller works pretty good

Can anyone think of why I would have such bad lag on the built-in controls?

EDIT So this might be display, not input lag!

  • Set Gamescope Disable FPS Limiter On
  • Set Gamescope Allow Tearing On
  • Set Rocket League Vsync Off
  • Set Rocket League FPS to 144

The deck works a lot harder, and fans go crazy, but it's playable without an external monitor now. I think in limiting to the didplay's 60hz, the Deck must be doing something else causing display lag.

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[โ€“] Fubarberry@sopuli.xyz 4 points 11 months ago* (last edited 11 months ago) (1 children)

That's really bizarre. A lot of rhythm games have a calibration test you can do for both visual and audio lag, the visual lag test would be a great way to get some time measurements of the lag with different controller types.

Edit: Rift of the Necrodancer has a free demo that includes a visual latency test.

[โ€“] fmstrat@lemmy.nowsci.com 2 points 11 months ago

Oh perfect, see edited post for a partial solution (so far), I will use this game to test my findings.