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this post was submitted on 19 Aug 2023
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Wow… just wow… is it because of the hardware? Otherwise it’s a really strange decision.
PSVR1 tracked the DS4 controller via the light on the back, and a few games used the camera directly.
The Move controllers were awful as well. In fact the controllers were the weakest part of PSVR1 by a long way. That and the drifting camera.
I can see why they dropped it as it's a very different headset and controller setup, but it's a shame to lose those some of those games. Be nice if they got updates for PSVR2.
Thank you for the explanation, this makes perfect sense.
And yes, it is a truly a shame… but maybe some of them get a PSVR2 update in the future!
I’m assuming there must be some technical differences between the headsets that make it infeasible to make them work