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submitted 3 weeks ago* (last edited 3 weeks ago) by Fubarberry@sopuli.xyz to c/steamdeck@sopuli.xyz

It's not the clearest photo, but it clearly has both 2 thumb sticks and 2 track pads.

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[-] AnyOldName3@lemmy.world 2 points 3 weeks ago

That's reasonable, but the market's already flooded with generic controllers at various price points and degrees of quality. If the idea's to make money, the new design won't do brilliantly as things like the awkwardly-placed trackpads will increase manufacturing costs without being a killer feature that makes most people prefer to spend more on this particular controller. If the idea's to make something viable that hadn't been before (which is what Valve normally seem to go for), then this isn't serving the discontinued Steam Controller's niche as effectively as the original did, and isn't serving any new niche, either.

By the way, the thing they were trying at the same time as the original Steam Controller was the Steam Machine, not the Steam Box. It also kind of did work, as the couch PC gaming part mostly happened, but it took a decade of improvements to Proton and abandoning third-party hardware manufacturers before Linux-based console-like PCs became viable in the form of the Steam Deck. Ten years ago, nearly no games ran under Linux, and all the Steam Machine manufacturers were just changing the logo on one of their existing prebuilts and charging an extra $100 not to install Windows on it, so you were better off with any other desktop.

[-] foggenbooty@lemmy.world 2 points 2 weeks ago

You're right, it was called the Steam Machine, my mistake. I honestly don't think it was very influential in pushing Linux gaming forward, it was a first attempt that was ahead of it's time and Valve kept after it.

The market is flooded with various controllers, but they're all basically the same. I think what Valve is going for here is not really a new controller to take the world by storm, but a companion controller to help sell the Steam Deck. In order for it to be a true companion it must match all the inputs the SD had so people don't have to change their bindings. I play the SD docked and I have to say switching between an Xbox and SC depending on the game and adapting my bindings is annoying when it all just works on the native controls.

When Valve made the SC they were starting from scratch and went with an ambitious design, and let's be frank, no one but a small niche of people liked it because they had grown up with thumbsticks and were unwilling to relearn. With the SD they compromised with both input schemes, which I have to say we need to be grateful for. Look at all the SD competitors and they all ditched trackpads to appeal to the general market. Valve could have done this too.

So largely I agree with you, it would be nice to have a SC 2.0, but I honestly don't think this new leaked one will sell all that well. It's just a companion to sell Decks and I'm grateful they are willing to try that.

this post was submitted on 27 Nov 2024
195 points (95.8% liked)

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