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What are your favorite 1000+ hour games?
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I mean, fishing is more comparable to mining in RS2, there are other skills (typically refinement oriented skills) that have more down time between clicks.
Combat I definitely feel needs refinement. Though, I actually do like the fact that combat is not "I have a bow and I'm shooting something 1 tile in front of me and/or safe spotting."
The skills are only trained in one area, but they have interactions across areas. You use resources gathered in the forest in town and in the mines. The weapons you make in the mines can be tuned to any other location (etc...)
Andrew does a pretty decent job of explaining the thought process here if you're interested: https://store.steampowered.com/news/app/2791440/view/4442331835939160237
A lot of this is to solve the long time MMO issue of "new content is released but it's only for high level players and long time layers in general have a ton of advantages in the new area."