this post was submitted on 15 Aug 2023
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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You don't really get my point though. I am fully on board with using keybinds and using the mouse as little as possible. I just mean why tile windows at all. I just can't focus on anything other than one window if I need the other program I have a shortcut that brings it forward. I keep my eyes mostly in the same position this way.
Anyway this is just a matter of workflow that's what it comes down to. I may just have to accept that it's not for me.
Yeah, definitely a matter of workflow and personal preference. Nobody wants to convert anyone else, you just ask why people use tiling WM, and people are answering.
I can answer that pretty comfortably. There are two main reasons, the first is that it’s very common to have to look at two things at once. If I’m taking notes while reading something complicated, or writing some complex code while referencing the documentation, or tweaking CSS rules while looking at the page I’m working on, it’s just way too disruptive to constantly have to switch windows.
The second main reason (for me) is that a lot of the time, the content of a single window is too small to make use of the space on your monitor. In those cases, if I have something else I’m working on and it’s also small, I’ll tile them. It might be easy to toggle between windows with a hotkey, but it’s strictly easier to not have to toggle, and just move your eyes over. Peripheral vision means that you don’t entirely lose the context of either window. When you’re ready to switch back to the one you just left, you don’t have to touch anything, and you don’t have to wait for the window to render to visually locate where you left off.