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submitted 1 week ago* (last edited 1 week ago) by TheRedSpade@lemmy.world to c/satisfactory@lemmy.world

I'm just starting to design my first rail system(LHD), and I've encountered some issues while trying to design an intersection.

First, I couldn't figure out how to make a curve without first attaching to an existing rail which is problematic since nothing in the BP designer can connect with anything outside of it. I got around that by making a BP of just a single curve (after deleting the connecting piece).

The bug where the designer's bounding box doesn't visually match was easy to work around once I figured out what was happening. Hopefully the finished blueprint isn't cut off.

Apparently signals can't be placed on the ends of tracks. Being unable to attach more rails to these curves inside of the designer means that I have nowhere that the game will allow me to place signals.

Is there a way to make a more complete BP for intersections, or will they be mostly manual each time?

Edit: realized after I posted that the left and bottom curves are going to the wrong side. Glad I noticed before trying to use it.

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[-] milkisklim@lemm.ee 4 points 1 week ago

In addition to the other tips here, I recommend having a two level rail system with one direction heading on one level and the opposite direction on a level above.

The pro is this way you don't have to worry about making intersections that cross over your main rail lines.

The con is that you have to build enough space to ramp up your track connections on level 2 but that's mitigated by just having around 2 train lengths of space length of space from the main rail before the train station

So it looks like this from the side

==========> Rails

---------------------- One meter foundation

At least 8 meters of space

<=========== Rails

----------------------- One meter foundation

[-] TheRedSpade@lemmy.world 3 points 1 week ago

A dual-level system did cross my mind, but the real drawback is that you'd have to remember which level is going e. g. north/east and south/west and place each signal on the correct side or rotate the blueprint the correct direction. Every. Time. Forgetting once will result in a signal being on the wrong side leaving no path for the trains to travel. I would forget frequently.

[-] milkisklim@lemm.ee 3 points 1 week ago* (last edited 1 week ago)

Yeah that tripped me up for a bit too. I colored my 1 m foundations so the top was Red for towards my home base and Green was for away. So I could follow the IALA region b red right returning guidance

I also use two blueprints for my rail construction that I alternate with to help make things flow

  1. that has rails and rail signals built in

  2. one that's just foundation

[-] overthebrink90@lemmy.world 3 points 1 week ago

Assuming of course your train is south of the Huey P Long Bridge

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this post was submitted on 26 Oct 2024
22 points (100.0% liked)

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