I don't get group who can't play when one player it missing. We all know that life happens. If a player miss, we play without them, if she GM miss, we do a one shot
We actually started the game. The concepts are ways enough. Weve all been helping each other with mechanics because they're not as intuitive starting out, compared to the star wars tabletops that use the same system.
It's just such a different genre that it's easier to get as many people in at once to explain everything. 2 of the people are new to tabletops and the genesys system is a bit complex. Especially L5R.
I don't get group who can't play when one player it missing. We all know that life happens. If a player miss, we play without them, if she GM miss, we do a one shot
If it's the first session on a new system. Then it gets weird.
Context: we did char creation in August. We haven't even gotten to session 1 yet.
First session is the easiest! You just meet the missing player in the next session. Avoids the forced “you meet in a tavern” trope.
Issue is the new system. It's not dnd. It's genesys(Legend of 5 rings). It's all samurai here (technically not yet)
I’ve heard of L5R, don’t know much about it. Are you saying the system makes it hard to add/remove players once campaign starts?
We actually started the game. The concepts are ways enough. Weve all been helping each other with mechanics because they're not as intuitive starting out, compared to the star wars tabletops that use the same system.
It's just such a different genre that it's easier to get as many people in at once to explain everything. 2 of the people are new to tabletops and the genesys system is a bit complex. Especially L5R.