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submitted 4 months ago* (last edited 4 months ago) by Nyla_Smokeyface@beehaw.org to c/tabletop@beehaw.org

I played several games with a group of friends and we now have biweekly meetups to play a few rounds of Blood on the Clocktower. I was wondering if anyone else played it?

It's a social deduction game with the same idea as Mafia/Werewolf or Town of Salem where all the players are either on the good team or the evil team. The good team has to find who's on the evil team by sharing information. The evil team consists of one Demon and at least one Minion (depending on player count). The goal is for the good team to find and execute the Demon, while the evil team has to try to convince the town that they're good.

What I like about it is that each player has their own unique role. There are a bunch of different roles with different abilities, whether it be getting information or having the ability to do something. There are even roles for different demons and minions with their own abilities. You're also allowed to go into private discussions, and dead players still play a part in the game. Dead players can still talk to other players and they have a dead vote that they can use to vote someone else (although if you use your dead vote, you lose it). I also like that you can talk during the night, although we have a house rule that you're not allowed to talk about the game during the night out loud (if we're playing online we're allowed to use text chat).

There's also so many custom scripts that combine all sorts of roles, including experimental ones that are released every month but aren't in the official scripts.

Does anyone else enjoy Blood on the Clocktower?

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[-] InevitableList@beehaw.org 1 points 1 month ago

I've played it a couple of times and it didn't make much of an impression on me but I'm not a huge fan of social deduction.

this post was submitted on 27 Jun 2024
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