this post was submitted on 23 Sep 2024
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My issue with bans in Commander is that it is just not an effective way to balance a format with no set restrictions. There are so many cards in all of Magic, there is no way to create a properly balanced game without an extensive ban-list that completely changes the identity of the format.
That said, I think your idea of something like Vintage Commander as a separate thing could be a good one. Have a more balanced ban-list if people want it, while also having an (almost) no ban version. Though they should still try and ban cards that clearly don’t work in multiplayer.