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Good vs Evil: Companion Options
(lemm.ee)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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Thank you!
I guess it depends on your definition of evil. Because you could add Gale to that list; it's pretty evil to not help him at the portal. But I'd imagine you can still get Wyll and Karlach. I tend to play evil as "what benefits the PC most?" Killing Karlach or the grove right when you get there isn't necessarily what benefits most. If Wyll and Karlach leave if you kill the grove, that's another story, haven't gotten to try that yet.
Yes, Wyll and Karlach both leave the party if you attack the Grove. You also have to succeed a persuasion roll to keep Gale with you.
Thanks for the info. I have a Durge evil run waiting in the wings after I finish my current playthrough, good to know who I'll be working with. May as well not even recruit them.