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[-] yogurtwrong@lemmy.world 14 points 1 month ago

There are actually very good executions of "yellow paint" guiding

Stray is a good example

[-] RIPandTERROR@sh.itjust.works 2 points 1 month ago
[-] Klear@sh.itjust.works 2 points 1 month ago

Human Revolution? It's nothing but yellow.

[-] TonyTonyChopper@mander.xyz 3 points 1 month ago* (last edited 1 month ago)
[-] todd_bonzalez@lemm.ee 1 points 1 month ago

Love Stray, but it might not be the best example. It's not exactly subtle...

Though, you do learn that lots of the hints are actually a robot character named Momo deliberately leading you to Dead City. It's a great game, but it would be way harder if the environment didn't light up your path.

[-] yogurtwrong@lemmy.world 1 points 1 month ago

Yeah not exactly subtle but you'd be suprised how much I had to point them out for my 13 yo brother to see them. New players just don't understand how story mode works I guess. He loved the game though

this post was submitted on 24 Sep 2024
318 points (95.7% liked)

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