253
submitted 1 month ago by ktec@lemmy.zip to c/retrogaming@lemmy.world

Introducing Dungeons of Infinity

A talented individual known as Justin Bohemier has transformed the classic Super Nintendo hit, A Link to the Past, into a procedurally-generated roguelike dungeon crawler. Over four years in development using Gamemaker Studio with the original assets, the game 'Dungeons of Infinity' aims to offer a new and challenging experience for fans.

Key Features:

  • Procedural Generation - Each playthrough offers unique layouts, enemies, and items.
  • Link's Nemesis Aghanim - The ultimate challenge lies in encountering Link's arch-enemy, Aghanim. Survival depends on navigating the dungeons until reaching this final boss.

The creator emphasizes that no continues or extra lives are available, adding to the game’s difficulty curve.


What do you think about applying roguelike elements to classic games like 'A Link to the Past'? Have you encountered similar fan projects?

you are viewing a single comment's thread
view the rest of the comments

Yeah ive has problems in discord rooms that require this cuz i refuse to give them my phone and they're good at catching the fake numbers from the Internet i tried to pass off. I wonder if it'd work if i tried some alphabet mafia phone numbers?

this post was submitted on 17 Sep 2024
253 points (97.7% liked)

RetroGaming

19481 readers
75 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS