this post was submitted on 15 Sep 2024
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Steam Hardware

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A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.

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cross-posted from: https://lemmit.online/post/3922769

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/linustechtips by /u/RevolutionaryAd8204 on 2024-09-14 15:50:43+00:00.

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[–] captain_aggravated@sh.itjust.works 61 points 1 year ago (1 children)

You know what the main difference between the Steam Deck OLED and the PS5 Pro is? Customers wanted and asked for the Steam Deck OLED.

[–] Blackmist@feddit.uk 18 points 1 year ago (2 children)

I really like my PS5, but I see no value in a model costing 80% more and being only current for half a generation.

All that for an "up to" 40% performance increase.

I don't care how much of a graphics nerd someone is, that just isn't worth it.

And if you're that much of a graphics nerd, you own a PC.

[–] arc@lemm.ee 3 points 1 year ago* (last edited 1 year ago)

A game that was released last year has absolutely zero knowledge of this 8k PS5 so it's not going to magically render at 8k or 40% improvement. Some might get a framerate bump if frame sync can be turned off - the game might have been GPU bound and therefore with a better GPU it yields a better framerate. Sometimes. And AI upscaling might give a pseudo > 4k effect but it's not really true 8k.

A handful of games might get patched to avail of the improved rendering capabilities when they detect PS5 Pro. Minimal stuff really. Maybe the config file will improve draw distance or turn on certain effects like raytraced shadows / reflections when it knows the console can handle it.

Hardly seems worth the vast additional expense especially if somebody already owns a PS5 though. Moreso because Sony are trying to stiff people into buying the cheaper "digital" version which basically means any physical collection won't work with it.